CATEGORIES

Mobility Primary

CONTENT

BEING A MAKER

PROJECT: Mobility of Pupils
TARGET GROUP: Primary & Secondary & Upper-secondary School Students

The maker movement inspires maker education. The maker movement is a culture of do-it-yourself (DIY) persons who seek to become more conscious of their surroundings. They are tinkers, inventors, and innovators. They adore reworking existing technologies into something entirely new. Makers like “hacking” into their surroundings and improving the design through joint efforts.
This programme aims to incite students to make new, innovative things in a creative way. Crucial point is to try over and over again until they succeed.When the programme finishes, students will call themselves “I am a Maker”

Stages of Being a Maker Learner (sparked by the SAMR model):
1. Copy – make something almost exactly as someone else has done.
2. Advance – gain more advance knowledge and skills by doing similar projects
3. Embellish – add something that has been done; add a little of one’s self to it.
4. Modify – take what others have done and modify or morph it into something new.
5. Create – make or create some new, unique, different than what has been created before

Learning Outcomes:

At the end of the program, the pupils will be able to;

- Learn how to integrate these stages into learning
- Think in a more creative, innovative way
- Bring an item down or rebuild an old piece into something new.
- Develop minds that can think creatively and critically in a playful and collaborative environment.
- Be prepared to fail and learn from those failures
- Witness how group effort creates greater accomplishments.
- Have an advantage over students who are accustomed to working in a solo environment

Objectives of the Course:

- Thinking in a more creative, innovative way
- Bringing an item down or rebuild an old piece into something new.
- Developing minds that can think creatively and critically in a playful and collaborative environment.
- Being prepared to fail and learn from those failures
- Witnessing how group effort creates greater accomplishments.
- Having an advantage over students who are accustomed to working in a solo environment

Methodology:

- Focusing on practical and skill-based interactive learning
- Designing hands-on activities and inspiring discussions on best practices
- Brainstorming
- Social skills like problem-solving
- Creative Thinking
- Critical Thinking
- Problem Solving
- Team Collaboration
- Innovation

 

Mentoring & Monitoring:

Before the mobility:
- Anatolia Education arranges all the practicalities for both host school and sending school,
revise the program with both parties and be sure everything will be well arranged in advance.

During the mobility:
- A professional trainer / mentor accompanies the group, mentor them about the content of the program and also monitor the progress of the pupils. The trainer/mentor prepares a group report and also personal report for each of the participants at the end of the activity. The reports are sent to both sending and hosting schools to evaluate the success of the program.
- A short evaluation form is applied at the end of the program to monitor the success of the activity.
- Certificate of Participation and Europass mobility Document are prepared to validate the mobility

After the mobility:
- Anatolia Education keeps the contact with both parties after the mobility and assist them whenever they are in need to put what they have gained into practice at schools or disseminate the activity at various platforms.

 

DAILY SCHEDULE

1st Day

09:00-09:45 Welcome meeting with the peers at the host school
Ice-breaking activities (games for introduction)
09:45-10:00 Break
10:00-11:00 Team building exercises
11:00-11:15 Break
11:15-12:00 Maker movement and philosophy
12:00-13:00 Lunch
13:00-15:00 Maker application examples

2nd Day

09:00-09:45 Ice-breaking activities
09:45-10:00 Break
10:00-11:00 Making Rubber Band Helicopters
11:00-11:15 Break
11:15-12:00 Design Panel
12:00-13:00 Lunch
13:00-15:00 Creating a Sketch
Model Building

 

3rd Day

09:00-09:45 Creating an Assembly
Creating a Drawing
09:45-10:00 Break
10:00-11:00 Render a scene
11:00-11:15 Break
11:15-12:00 Animation Panel
Simulation Panel & Manifacturer Panel
12:00-13:00 Lunch
13:00-17:00 Outdoor Activities (visit to some cultural and historical places)

4th day

09:00-12:00 Truss Bridge Project (Students contruct sturdy bridge from wooden sticks)
12:00-13:00 Lunch
13:00-15:00 Outdoor Activities (the pupils play some traditional outdoor activities with their peers in the school garden or a nearby park)

5th day

09:00-12:00 Overview and evaluation of mobility program
Filling the feedback forms
Europass Mobility Certificate, Participation Certificate
12:00-13:00 Lunch
13:00-18:00 Cultural visits and city tour
19:00-22:00 Farewell Party

 

Pre-registration Form

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